May 2018, 48 Hours
Bear Knuckle Boxing was made in 48 hours at MisJam.
The game is a local multiplayer boxing game where you try to knock out your opponent with your bear hands.
Bear Knuckle Boxing is certified fresh on itch.io.
I designed the entire gameplay experience including the combat, game flow and camera movement.
I programmed all the gameplay of the game, including the combat, camera movements and game flow management.
Microphone input was originally planned to be the primary method for the player to get their fighter to stand back up after being knocked out. This feature was working perfectly fine on the Saturday of the jam, but come Sunday it had decided it didn't want to work anymore. Nobody on the team is sure why this happened, the scripts didn't change and rolling back to a version where it worked didn't fix it either. I ended up making the decision to cut the feature a couple hours before the deadline.
The game turned out fine without it, so making the cut to deliver the game on time was the right call.